Yeah, today is Halloween! I'll try and get a very quick shooter game done today, and it'll be released just for Halloween. Hopefully it doesn't suck too bad... Holiday games rule though! In other news, I'll be trickin' and treating tonight. I hope I get a lot of candy! ;D
Sunday, October 31, 2010
Mini Contest 02: Guess how many candies!
MINI COMPETITION 02: Guess how many candies!
It's Halloween now (3 AM where I live) and I'm posting our next mini competition. Guess how many candies (M&M's) are concealed within this graphic of a jar. :D (I swear that I have calculated my own guess and I will pick the winner truthfully) If you guess closest to my guess, you can pick of three awards:
1.) A game review.
2.) Any type of help within a Game Maker game of yours
3.) If you aren't a Game Developer or you don't want these, we can work something out.
You have 3 days to guess (choose your answer by commenting below, by November 3rd). Be sure to guess your answer quickly, I will only accept each answer ONCE.
Email me at elecgm@gmail.com if you have questions. Happy guessing!
Saturday, October 30, 2010
Contest 01 Winner: CLIMB review
The winner of our first mini-contest here, Blok (Blok Studios), chose for me to review his most recent game, CLIMB!
CLIMB! starts you off in a nice Atari themed atmosphere, in which the goal of the player is to escape the lava that is flooding a tower. This lava rises after you quickly, so you gotta hurry! Along the way, you may find yourself falling threw floors, these are 'booby traps' he has set up to trick the player. Sometimes these can get very frustrating, but it will only take a few tries to learn where they are, and how to avoid them. These various traps aren't over used, so they're just a nice little touch to the game itself. The platforming is very basic, no friction, nothing you can do that is extremely precise. This is exactly how the Atari version would have been, it's a very close clone of the gameplay. With the gameplay and graphics both in favor of the Atari, what more could you ask for? Well, this game has some shiny sound too. The music is nice, and it fits the theme very well. It is rather slow paced imo for such a 'rush-to-the-finish' game, but somehow it fits great. It fits well with the Atari theme too. Overall it's a great game that I recommend you should try out. Though it's simplicity, it's rather awesome. :P I'd give it a 4.6 / 5.
Graphics: 4 / 5
Gameplay: 4 / 5
Story: 1 / 5
Sound: 5 / 5
Overall: 4.6 / 5
Play here on: Game Jolt or YoYo Games
That new banner - Nikc-Nack!
Yeah, our new banner at the top of our blog was created by my nice friend, Nikc-Nack. :D Let's all thank him for it, it goes really well with the rest of our theme!
Also if you haven't noticed, I took the ugly blue bar off the site, and I made a favicon for it too. :)
Halloween tomorrow! :D
Tomorrow is Halloween! Too bad the next day is a school day. D: So I can't go running around the neighborhood causing havoc: TPing' and egging houses at midnight... sucks doesn't it? Well, yeah... But I'm still a trick-or-treat 'er. :D I'll be up a little late, getting all that good candy and such. Yum... It sounds great already. Heh, at least I hope I don't run into a few trickers that wanna steal my candy. If somebody stole my candy I'd be devastated... especially if they did it with a flamethrower. Oh yeah, me and W!TS are making a Halloween game, with a kid, with a flamethrower, and candy stealing. Yeah, this'll turn out good. ;)
I hope I get a lot of my favorite candies. My personal favorite candy is Reeses peanut butter cups. Yum, I love 'em. If you have a favorite candy you should enter our weekly poll here - What is your favorite candy? It closes in a few days, so maybe when your eating all that candy you'll be getting, you could change your mind. :P
Friday, October 29, 2010
New blog design!
I just added a new background and tricked the blog out. Be sure to enter our weekly poll! We will have contests and such soon, so keep checking frequently! :D
In other news, we have a page counter at the bottom of the right panel. This opens our first contest here.
CONTEST 01:
The first person to take a screenshot of the counter when the counter is over 400 visits, and they post a link of the screen in the comment's below, will get the chance to have their game reviewed right here on the blog! :D If you win and you have no games, we can arrange something else. Email me at elecgm@gmail.com if you have questions. Happy counter-watching. ;)
In other news, we have a page counter at the bottom of the right panel. This opens our first contest here.
CONTEST 01:
The first person to take a screenshot of the counter when the counter is over 400 visits, and they post a link of the screen in the comment's below, will get the chance to have their game reviewed right here on the blog! :D If you win and you have no games, we can arrange something else. Email me at elecgm@gmail.com if you have questions. Happy counter-watching. ;)
Monday, October 25, 2010
Sunday, October 24, 2010
Random Monkey Game of Awesomeness
Yus, a new game finally. It's been hard these past few days, waiting... waiting.... waiting.... and it still isn't here! The YYG07 better start soon. >:E In the meantime, I'ma making a monkey game for Toadfrogs Escape contest. Monkeys do a lot of things, and escaping whatever I make in this, will work with them. :D Screen (just an engine) -
Monday, October 18, 2010
New posters
Saturday, October 9, 2010
Shooter without a name
New shooter without a name, it'll be a new version of Æ, actually the engine is already better than the old one, and I'll be polishing this one up for the next few weeks. :D
Monday, October 4, 2010
Æ - released for now
Old game in my files, Æ, was good enough for me to take back out of them and finish it. It's still unfinished, but I released a WIP for now. It is a rather challenging boss shmup/bullet hell game that takes place flying in a ship, fighting weird metallic bosses. On the sides are rocks that will bounce you right off them. I consider it a good shooter, and you should probably check out the WIP. ;)
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